It was just easier to have a separate chart. I think that Ken not only has a notable number of unique moves and properities, but also it would look especially ugly to stick his moves in with Ryus given the format of the charts. I've coupled all the echo fighters with their original counterparts, with the exception of Ken. Having these charts to refer back to should help quite a bit for confirming changes with precise numbers.
Especially for the first balance patch which I anticipate could arrive as early as January. It took somewhere over 100 hours to count out all these numbers, and I hope people can find use for all of it. Well it looks like I'm finished with the frame data. I make copies of the previous patches which you can see below:
And the first link of this post will always be the current patch of the game. Of course I will also add new charts for any newly released characters. Also you are free to use or repurpose this data as you like. Please let me know if you have any questions or want clarifications. Smash 4's lack of patch notes really had us struggling for the first few months because nobody had the numbers to compare to until about a year after release. The goal of having these charts so early was to be prepared for the first balance patch. Most of the data was initially collected from version 1.1 but is updated with the release of new patches and characters.
This game actually has some new features to make the process far quicker than in Smash 4. I did what I could to get some data from footage of the E3 demo, but having the game in my hands allows me to get more data, and in more accurate ways. Hey everyone, I decided to manually test and write up the frame data for all the characters in the game.